Faction name: Sephirothian Empire
Faction type: Faction
Status: Defunct
Former townships: Mahn-Tor
Once the ruling body over Mahn-Tor where Sephiroth made his home. This group of followers sought to bring Jenova back into being.
This faction can also be said to represent the entire Empire in its dealings with the rest of the Realms. Recently, the Empire of Sephiroth has made an alliance by force with the Vectorian Empire.
Once the Sephirothian Empire allied with Vector and during the grand opening of the great Titan Valley Gate, which shortened the traveling time to the Heifong Empire, the two empires banded together in an attack upon the TriPower Kingdom. Fortunately, it was thwarted.
Keepers of Antiquity
Faction name: Keepers of Antiquity
Faction type: Faction
Status: Defunct
Former townships: Myth Drannor
The Keepers of Antiquity were a loosely structured form of government currently in jurisdiction over the area in and around the Ruins of Myth Drannor. To them, Myth Drannor represented a worse case scenario of knowledge lost, and it was in their intent to keep history from repeating. With the everpresent danger of Ragnarok, this intent was further grounded in necessity. Their goals were simple: to preserve all forms of knowledge through the cataloging of antiquities, the charting of territories, and by recording the passage of events both social and historical. Citizens took an active role in the faction, through contributions to the knowledge base in any way they could provide. In return, they enjoyed a rich and prosperous citizenship under the strong and everpresent government structure of the Keepers of Antiquity. Though they did not maintain an open door policy on applying for citizenship, they did accept citizens through a mentorship process in which those interested became sponsored by a current citizen or member who would step up and speak on their behalf. Those genuinely interested in joining had to find a mentor first. Qualities they looked for in a citizen were those who felt strongly about their beliefs and were of a good and temperate nature. Prior knowledge about the realms or the desire to learn was an obvious prerequisite to citizenship.
As progress and advancement rapidly changed the Great Realms, the past was just as quickly forgotten. The Keepers of Antiquity were determined to preserve the history, and foundation these Realms were built upon. Much of the rich and deep history of the Realms had been lost and forgotten. Heroes passed on, civilizations were buried, and not even in passing were they whispered under a breath. They used their time and resources to locate, uncover, protect, and manage those parts of the Realms which had been lost: legends, manuscripts, artifacts, possibly even entire cities. Most of the information they found was shared with those who sought it. They were of neutral disposition and would share their findings freely. Their members came from all races, classes, and churches, as long as there was no evil intent, working a coordinated effort to find out as much of the past as possible. This would entail a lot of hard work, but they considered that once history was lost, it was lost forever.
Faction type: Faction
Status: Defunct
Former townships: Myth Drannor
The Keepers of Antiquity were a loosely structured form of government currently in jurisdiction over the area in and around the Ruins of Myth Drannor. To them, Myth Drannor represented a worse case scenario of knowledge lost, and it was in their intent to keep history from repeating. With the everpresent danger of Ragnarok, this intent was further grounded in necessity. Their goals were simple: to preserve all forms of knowledge through the cataloging of antiquities, the charting of territories, and by recording the passage of events both social and historical. Citizens took an active role in the faction, through contributions to the knowledge base in any way they could provide. In return, they enjoyed a rich and prosperous citizenship under the strong and everpresent government structure of the Keepers of Antiquity. Though they did not maintain an open door policy on applying for citizenship, they did accept citizens through a mentorship process in which those interested became sponsored by a current citizen or member who would step up and speak on their behalf. Those genuinely interested in joining had to find a mentor first. Qualities they looked for in a citizen were those who felt strongly about their beliefs and were of a good and temperate nature. Prior knowledge about the realms or the desire to learn was an obvious prerequisite to citizenship.
As progress and advancement rapidly changed the Great Realms, the past was just as quickly forgotten. The Keepers of Antiquity were determined to preserve the history, and foundation these Realms were built upon. Much of the rich and deep history of the Realms had been lost and forgotten. Heroes passed on, civilizations were buried, and not even in passing were they whispered under a breath. They used their time and resources to locate, uncover, protect, and manage those parts of the Realms which had been lost: legends, manuscripts, artifacts, possibly even entire cities. Most of the information they found was shared with those who sought it. They were of neutral disposition and would share their findings freely. Their members came from all races, classes, and churches, as long as there was no evil intent, working a coordinated effort to find out as much of the past as possible. This would entail a lot of hard work, but they considered that once history was lost, it was lost forever.
Labels:
Keepers of Antiquity
Descent into Darkness
Faction name: Descent into Darkness
Faction type: Faction
Status: Defunct
Former townships: ?
These drow existed only to preserve their ancestry according to The Jihad.
Faction type: Faction
Status: Defunct
Former townships: ?
These drow existed only to preserve their ancestry according to The Jihad.
Labels:
Descent into Darkness
Army of Darkness
Faction name: Army of Darkness
Faction type: Faction
Status: Defunct
Former townships:
The AoD despised all life.
Faction type: Faction
Status: Defunct
Former townships:
The AoD despised all life.
Labels:
Army of Darkness
The Zhentarim
Faction name: The Zhentarim
Faction type: Clan
Status: Defunct
Alignment: Neutral to evil
Faction type: Clan
Status: Defunct
Alignment: Neutral to evil
Labels:
The Zhentarim
The Legion
Faction name: The Legion
Faction type: Clan
Status: Defunct
Alignment: Neutral good
The Legion was the front line army of the Tripower Kingdom. It was similar to the Magitek Army of Vector at the time. All races were present in the Legion, as long as they had sworn allegiance to the Tripower and Nisstyre. De facto, the Legion was the personal army of Nisstyre against Vector. With the Tripower faction having dwindled in importance, the personal legion of Nisstyre was the place where decision making for the Tripower actually took place. Eventually the relation between the personal legion and its king became severely strained and the entire legion was put to death. Igniting necessary reform within the Tripower.
Faction type: Clan
Status: Defunct
Alignment: Neutral good
The Legion was the front line army of the Tripower Kingdom. It was similar to the Magitek Army of Vector at the time. All races were present in the Legion, as long as they had sworn allegiance to the Tripower and Nisstyre. De facto, the Legion was the personal army of Nisstyre against Vector. With the Tripower faction having dwindled in importance, the personal legion of Nisstyre was the place where decision making for the Tripower actually took place. Eventually the relation between the personal legion and its king became severely strained and the entire legion was put to death. Igniting necessary reform within the Tripower.
Labels:
The Legion
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