A description of each old clan from the perspective of The Jihad:
Church of Destruction
The members of this Church are perhaps the easiest people in the Realms to convert. They worship destruction. The RoK comes to destroy all. What more could they want? Do not tell them of the Rebirth that will come after, else they may be more hesitant to join.
Church of Strife
These delusional madmen worship Cyric, Lord of Strife. They have read a book called the Cyrinishad which makes them believe Cyric to be the center of the Universe. They also believe that all other gods are just facets of the same god- Cyric. Point out to them that Ragnarok is another facet of "The One and All," that is worthy of worship, and you will have their interest. Explain to them the suffering that will come with The Judgement when the Rok falls, and you will have their loyalty.
Church of Nightmares
Lackeys, every one of them. They sup from the bowl Nisstyre pisses in and call it ambrosia. Followers of the TriPower and NyTek, they must be destroyed. They are nothing more than a small congregation of foes, come together to share Nisstyre's fecal matter. Pay them only enough mind to spill their blood and continue your journey to Truth.
The Harper Alliance
These tree-huggers wish to keep nature and man from clashing. They oppose the inevitability of such an event just as they oppose the inevitability of Judgement. Unless they can be convinced of the legitimacy of the Rebirth which will come after, they must be destroyed. This group now also represents the old alliance that was once known as the Pax Faerunis. Beware their numbers, but fear not what little wits they have.
Apostles of Sune
These flighty hedonists are of no consequence. Only one of them is worth anything... . One Sunite holds the Ragnarok Sword of Earth. Find him. Kill him. Mutilate his remains and return the Sword to the Priesthood.
Crimson Guardians
This elitist group claims to help and embrace all, regardless of their views or background. They are liars. Most follow the god Kossuth. Recently, there was a split within the clan as the sect which worships Kossuth overtook the old leadership and changed the name of the clan. Though honorable in deed, their self-righteousness and oppositon of The Rok makes friendship an impossibility. If one can erode the chip from a Guardian's shoulder and convert him, we would have more fodder for our cannons. If not, visit your local blacksmith- he may have some scrap you can use for the cannons. It may work better, too.
The Illuminati
Not much is known of the objectives of this clan, save that they care nothing of the events of The Prophecy. Their ties with Nytek and scientific research can be useful, however. Do not dismiss them, and do not let down your guard.
Shadow Thieves
The Shadow Thieves attempt to control the underworld and black market. They take out bounties for assassinations and theft, and are often found to be responsible for acts of espionage. Though they have not made a formal declaration, most members of this organization oppose the Rok. The only true way to a Shadow Thieve's heart is with money. If you can convert one, you may add a fine assassin to our forces. If not, hire him to destroy a powerful foe. Hopefully, neither one will survive.
Dragon's Hoard Merchants
The Dragon's Hoard Merchants are nearly always honest in their dealings. They do not ambush unwary travellers, or seek to steal loose money-purses. They are traders, nothing more. Their stance on the Rok is unknown at this time, though it is likely that they oppose it. If you can convert one, do so. Their contacts could be of use to us. If not, ignore them.
Loners and Outlaws
Loners tend to stick to themselves, and can thus sometimes be difficult to convince of the Truth. Outlaws tend to gather in groups, and it is difficult to gather intelligence on how best to deal with each individual group. Do not trust them. Gain their friendship, do not give them yours. Use them when appropriate, and dispense with them as necessary.